And if r/storyofseasons is anything to go by, plenty of people are happy with small tweaks to the farming as long as there's a new (or looking at the reaction to the remake, at least beloved) cast of husbandos and waifus. If anything, the reactions to the recent Story of Seasons seem to criticize what was changed from Trio of Towns, rather than what was kept the same. Most games have some "gimmick" mechanically that doesn't carry on to the next, but are still easy to pick up and play if you're familiar with the series. YMMV, but I think Story of Seasons generally does a good job of changing up mechanics each release. Whether or not that makes the next game "stale" is going to be a matter of opinion. For Story of Seasons that usually means new-but-archetypical characters, a variant on the "restore the farm" story, and a nebulously premodern setting. That can be setting and mechanics, theme, story, characters, or any number of things. Generally (though not always) a game that's part of a series will have strong similarities to other games in the series.
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